Man - Blanc can't even fall of a cliff right. lol

Almost didn't make this update... between the new patch 3.3 and my arms aching so from horseback riding yesterday I was worried I wouldn't be able to finish this. But I did, so ... Go me!

Thoughts on the new patch (copies from my LJ):

Good things: they fixed the summoning stones... finally.

The new dungeon PuG finder works well so far. Only used it twice, got one rolling group and one group where the tank rolled too fast and was not keeping track on there the healer (me, on Kitzal) was. To be honest, I'm really surprised I still kept everyone up. Shocked the snot outta me. - Since then, I've pug a bit with Blanc as DPS (I pretty much refuse to tank PuGs anymore, not worth the headache) and within a few days, he had enough emblems to by his next T9 piece. Hoping to have the rest of the T9 tanking set by the end of December.

Bad things: I really dislike what they did to Looking for Raid. It's much harder to use than the old Looking for Group system and they really hid it under the raid tab. Most folks don't even know that it's there. Because of it (or lack there of), you pretty much have to just sit in Dalaran the entire time hoping something comes along in the LookingForGroup Channel (which is a bigger dead zone than GuildRecruitment) or sit in Trade with all the stupid people spamming idiocies. Not an upgrade there. (First thing I usually do when I make a new toon is /leave Trade. >.<)

New Dungeon is fun but hard even on reg mode. Have not yet beat the last encounter of the last new 5-man. Minions of the Fickle Muse has a long running saying about Arthus wishing he'd "Put his HP where his mouth is"... well, he finally did, and... er.... we need better equipment. ^.^;

anyway - that's my 2-cents. Have fun with the new patch guys! For now, short of PuGging random dungeons. It's back into Uldaur to learn Yogg with Hells Angus and Get Muse to their first keeper (Probably Hodir) for me.