Archive for Games
Reading:
2/11 – A History of the Babylonians and Assyrians
Gaming:
2/6 – FB6 Came Tumbling After (Advanced Squad Leader)
2/9 – Two Rounds of Thermopylae (Middle Gate) (Commands & Colors: Ancients)
Life:
1/1 – 2013 in Review
Reading:
1/22 – The Fourth Part of the World
Gaming:
1/5 – The Advanced Set (GURPS Powers)
Three posts a month really seems to be my average now.
So, if you've logged into SWTOR this past week, you'll notice a change in the guild-master and name. I have handed Guild Leadership off to Silversword and changed the guild name to "Runs with Blasters" to more closely match the Emp-side guild, "Runs with Lightsabers".
Why the sudden change? It's not so sudden, actually. I have canceled my subscription and gone to Free-To-Play. As such, I can no longer serve as guild master. The game simply won't let me. I have been debating this for some time now. But the real nail in the coffin was discovering a Q&A on Darth Hater with the Bruce Maclean, the then Lead on Rise of the Hutt Cartel this past weekend.
In it - he goes to say that they have stopped all story development for the classes and will only concentrate on the larger world stories.
Q: Where does the development team stand with regards to individual class stories? Are these still a priority for upcoming content?
Great question. The way you choose to overcome your own personal villains is a crucial part of what defines your character, and once you’ve gotten closure on your personal story, you’re ready to be a key player in the larger conflicts that threaten the Empire and the Republic. Moving forward, we’re focusing on those stories – conflicts that decide the fate of the entire Galaxy and demand the attention of other living legends like yourself. You can still put your personal touch on these stories, and you’ll develop relationships just like before, but now the stakes are higher, and the experience can be shared with your friends.
Read the whole interview HERE.
This might sound okay at first, until you realize that EA had laid off all story development personal when they did that purge right before going Free-To-Play. Makeb made it through by being already in production when they decided to shift focus.
Don't get me wrong - I loved Makeb, the Planet of Bacon. And if we continued to see more content like that, I would be more than willing to keep my subscription. But at this point, with the whole new expansion *purely* being the ship to ship battle in a PvP setting...
Oh and a new flashpoint that you can run at any level because folks don't want to level through the story, that's boring...
Yeah, not holding my breath.
If they, perchance, do something like Mekab again, I'll happily resubscribe. Until then, I will continue to log on Fridays to be social, and occasionally run around and lob mortars and things on Mekab.
I just don't see a reason why I should pay to chat with my friends.
So grats to Silver, our new guild-master. May the Force be with you.
Life:
12/14 – A Week Without Wargames and a New Computer
Gaming:
12/2 – A Whole New World (Europa Universalis III review)
12/3 – Two Rounds of Sepeia (Commands & Colors: Ancients)
12/7 – 35 Blazin' Chariots (Advanced Squad Leader)
And another year has come to a close; I hope everyone is having a very happy New Year. Hopefully, my year summary will be up on my blog soon. In the mean time, take a read through the entry in 'life'. There's a lot in there about computer games, and computer hardware; if you're less interested in the former, skip down to the latter.
Reading:
11/11 – Less Waterdeep, More North (FR1 Waterdeep and the North)
11/27 – Not a System (City System)
Gaming:
11/19 – Two Rounds of Thyreatis (Commands & Colors: Ancients)
11/21 – OA25 Side by Side (Advanced Squad Leader)
11/28 – Death of a Thousand Scouts (Space Empires 4X)
A surprisingly busy month. Patch and I finished off an ASL game that dragged out a little too long (my fault), and are now on what will probably be a very fast one. I'm on one form of holiday or another for much of December, so hopefully there'll be some posting then too.
Reading:
10/5 – Empires of the Sea
10/12 – Forgotten Realms—The Beginning (Forgotten Realms Campaign Set)
10/24 – The Age of Religious Wars
10/27 – Elminster on Moonshae (FR2 Moonshae)
Gaming:
10/15 – Frederick the Good Game (Frederick the Great)
10/19 – Combat Patrol (Star Fleet Battles)
Well, for the first time since I started it about a year ago, there's no monthly summary post, because I haven't had any posts on my blog for the last month. This is something of an accident, though I've been surprised at maintaining a minimum of three posts a month 'til now, and there should be something during October. And it's not like nothing's going on, so I'm going to prattle on for a bit here (and if something doesn't interest you, skip a paragraph, I'll have switched subjects).
There's been no face-to-face gaming this last month. Seems to be a curse of this time of the year, because we went through that last year at this time too. Patch and I are still playing on-line though. We've been playing Star Fleet Battles on Tuesdays, and that battle is dragging out (neither of us is stupid enough to get caught in a situation that ends the game with our ships exploding, so it's been attrition; I think Patch has got me). We're also playing more ASL by mail, and that goes slower.
Reading-wise, I started a couple books right before the month began, and I'm finishing right after the month ends. There'll be a review for the non-fiction on my blog soon. Fiction-wise, I started re-reading McCullough's Masters of Rome series a while ago, and am now at the mid-point (starting Caesar's Women, which was the least interesting one for me the first time).
I have a lot of different hobbies, and I tend to slowly rotate through one of them preying on my mind for a while before wandering onto another one. Around this time last year, I was writing up all the reports on the ASL games I've played on VASL, so I was thinking really heavily about that, and about boardgames in general then. Early this year, my mind moved on to computer games, which allowed me to get my series of Paradox reviews off the ground. (I'm about halfway through my review of Europa Universalis III; I need to get back to it.) My activity with computer games got a boost when I picked up Skylanders and Smudge and I spent a few weeks enjoying that and a couple other games together.
And that ended up with trying out Neverwinter. In some very real terms, the game is not nearly worthy of the amount of time I've spent on it. But it seems to be just good enough. The story hangs together just well enough. The controls, while annoyingly different from most MMO's, are well thought-out and work. Smudge and I have certainly enjoyed challenging ourselves with the dungeon content, and I have to say it's been the most successful at getting me to move around and tactically maneuver in combat of any MMO (SWTOR would be the least successful).
The second GW2 free weekend just finished, and I'm less likely to go spend money on it now than after the first one. The first time, it took us pretty much the entire weekend to get used to it, and start enjoying the game. The same thing happened this time. Just what is going on when you have to spend two days getting used to a game before you start enjoying it? I think they did some smart things, and I hope it will be a landmark design in terms of future influence on the genre, but I don't think that this particular package comes together well. It doesn't help that death, so far, has come often and easily for me (I think my poor Charr warrior died at least three dozen times on Sunday), while death is rare in Neverwinter, and the challenge levels just aren't that far different.
I'm also suffering something of a 'I think I'm done' feeling with regard to SWTOR, which is part of why Neverwinter is so nice to spend time on, but once I'm 60 and gotten through all the dungeons we can do without a bigger party, that'll probably be the end of that. Which leads to 'wither next' questions. To a certain extent, I have been ignoring other things I'd like to get done, so I probably will shunt some time away from MMOs at that point. Though going back and trying Baldur's Gate with Smudge again is a temptation. The temptation to give FF XIV a whirl is also there.... But right now, SWTOR is still remaining the 'official' default choice. I would like to see more of the stories there, though the game is not exciting me much at the moment.
Playing in the Forgotten Realms has stirred interest in that again, and good ol' RPGs with it. I've been re-reading the old Campaign Set, and plan to go on and re-read all the FR modules I got back in the day too. I'm contemplating doing something role-playie, from getting back on the horse three years later, to actually running something more. Probably not, for the latter, but it is tempting me once again....
This leads me to contemplating getting some of the plethora of good RPG products in PDF form out there (lots of GURPS products, and lots of old D&D stuff primarily). But rather than just looking at it on my desktop, I'd like to be able to carry them around. In other words, I'd like an e-reader before I start buying these things. This also dovetails with a desire to access (updated) PDF versions of wargame rulebooks while playing at the table, since both tend to be 8.5"x11" products. Smudge and I did some looking around this weekend, and the 7" screens of smaller tablets are too small to view something that big without zooming, though that can certainly be done. A 10" screen is definitely big enough. At the moment, I'm leaning towards the Kindle Fire HDX 8.9, which I figure will be just big enough. But that's around $450, which is probably more than I can manage even in a three paycheck month....
Just a heads up - NCSoft and Guild Wars 2 have decided to do another trial weekend. Not sure if Rindis and I will jump on it, but you never know. We're on the Sorrow's Furnace shard.
you can find more info and sigh up at - https://register.guildwars2.com/trial
In the world of table-top gaming, WotC has made a cinematic dealing of the new Sundering of Faerûn (Forgotten Realms) as they, yet again, change how the world works on a fundamental level with D&D Next.
D&D - The Sundering from Plastic Wax on Vimeo.
You can read more of what's happening in the Realms with the new Sundering at - http://www.wizards.com/dnd/sundering.aspx